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User Interface Art

The following are projects where I work primarily on UI elements; both the creation and implementation.

Re-Breather

While still working with P1 Games, we initiated a new project focused on cleaning up the ocean. The player collects trash and rescues injured marine life as they progress through a 3D underwater landscape.  Once again, I was the UI artist for this project and created the assets using Figma. 

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Shrine Provider

While volunteering with P1 Games I was the UI artist for a 3D isometric medieval farming simulation. The following are different images of assets created for this game, all assets used in the game are open-source within P1 Games. 

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